|
|
|
|
LEADER |
00000nam a2200000 a 4500 |
003 |
AR-LpUFIB |
005 |
20250423183210.0 |
008 |
230201s2015 xxua r 000 0 eng d |
020 |
|
|
|a 9781449362188
|
024 |
8 |
|
|a DIF-M7237
|b 7448
|z DIF006602
|
040 |
|
|
|a AR-LpUFIB
|b spa
|c AR-LpUFIB
|
100 |
1 |
|
|a Griffiths, Dawn
|9 49274
|
245 |
1 |
0 |
|a Head first Android development
|
250 |
|
|
|a 1st ed.
|
260 |
|
|
|a Sebastopol :
|b O'Reilly,
|c 2015
|
300 |
|
|
|a xxxiv, 698 p. :
|b il.
|
500 |
|
|
|a Incluye índice.
|
505 |
0 |
|
|a Intro -- 1. Getting started: diving in -- 2. Building interactive apps: apps that do something -- 3. Multiple activities and intents: state your intent -- 4. The activity lifecycle: being an activity -- 5. The user interface: enjoy the view -- 6. List views and adapters: getting organized -- 7. Fragments: dealing with children -- 8. Nested fragments: dealing with children -- 9. Action bars: taking shortcuts -- 10. Navigation drawers: going places -- 11. SQLite databases: fire up the database -- 12. Cursors and AsyncTasks: connecting to databases -- 13. Services: at your service -- 14. Material design: living in a material world -- i. ART: The Android Runtime -- ii. ADB: The Android Debug Bridge -- iii. The Emulator: The Android emulator -- iv. Leftlovers: The top ten things (we didn't cover)
|
650 |
|
4 |
|a ANDROID
|9 46831
|
650 |
|
4 |
|a APLICACIONES MÓVILES
|9 45565
|
700 |
1 |
|
|a Griffiths, David
|9 49275
|
942 |
|
|
|c BK
|
952 |
|
|
|0 0
|1 0
|4 0
|6 D4AND_GRI
|7 0
|9 81688
|a DIF
|b DIF
|d 2025-03-11
|i DIF-04571
|l 0
|o D.4.AND GRI
|p DIF-04571
|r 2025-03-11 17:04:37
|w 2025-03-11
|y BK
|
999 |
|
|
|c 56379
|d 56379
|