Knowledge games : how playing games can solve problems, create insight, and make change

Detalles Bibliográficos
Autor Principal: Schrier, Karen
Formato: Libro
Lengua:inglés
Datos de publicación: Baltimore : John Hopkins University Press, 2016
Edición:1st ed.
Series:Tech.edu: A Hopkins Series on Education and Technology
Temas:
Acceso en línea:Consultar en el Cátalogo
Notas:Incluye índice.
Descripción Física:x, 270 p. : il.
ISBN:9781421419206

MARC

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490 0 |a Tech.edu: A Hopkins Series on Education and Technology 
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505 0 |a  Acknowledgments -- Introduction -- Part I. What are knowledge games? -- 1. Contribution -- 2. Design -- Part II. Why knowledge games? -- 3. Problem solving -- 4. Motivation -- 5. Social interaction -- Part III. Perspectives, potentials, and pitfalls -- 6. Amateurs -- 7. Participation -- 8. Data -- 9. Knowledge -- Appendix A. Categories and examples -- Appendix B. Design principles, recommendations, considerations, and implications -- Appendix C. Guiding questions -- Notes -- Index 
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