A pattern language for virtual environments

Detalles Bibliográficos
Autor Principal: Díaz, Alicia Viviana
Formato: Capítulo de libro
Lengua:inglés
Series:^p Datos electrónicos (1 archivo : 113 KB)
Temas:
Acceso en línea:www.sciencedirect.com/science?_obArticleURL&_udiB6WKB-45F4XDK-B&_user6033374&_rdoc1&_fmt&_origsearch&_sortd&viewc&_acctC000054209&_version1&_urlVersion0&_userid6033374&md54d8d0ff85ea92bfd4b65fdadfd699171
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Resumen:Designing virtual environments is not an easy task because of the number of activities to coordinate. Describing the virtual space, designing the inhabiting objects, and defining the behaviour of rooms, objects and users according to their surrounding context are some of them. Focusing on MOO environments, this paper describes a simple objectoriented model to design the conceptual aspects of a virtual environment. It then presents a set of design patterns to help VE designers solve recurrent design problems. These patterns provide solutions to the design of virtual space, mobility and behavioural issues. They are named Area, Gate, Locomotion, Transport and Collector. This pattern catalogue represents a first step towards a pattern language for the design of virtual environments. Copyright 2000 Academic Press.
Notas:Formato de archivo: PDF. -- Este documento es producción intelectual de la Facultad de Informática-UNLP (Colección BIPA / Biblioteca.) -- Disponible también en línea por suscripción BECyT (Cons. 11 nov. 2008)

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520 |a Designing virtual environments is not an easy task because of the number of activities to coordinate. Describing the virtual space, designing the inhabiting objects, and defining the behaviour of rooms, objects and users according to their surrounding context are some of them. Focusing on MOO environments, this paper describes a simple objectoriented model to design the conceptual aspects of a virtual environment. It then presents a set of design patterns to help VE designers solve recurrent design problems. These patterns provide solutions to the design of virtual space, mobility and behavioural issues. They are named Area, Gate, Locomotion, Transport and Collector. This pattern catalogue represents a first step towards a pattern language for the design of virtual environments. Copyright 2000 Academic Press. 
534 |a Journal of Network and Computer Applications, Vol. 23 No. 3 (2000), pp.291-309. 
650 4 |a AMBIENTES VIRTUALES COLABORATIVOS 
650 4 |a PATRONES DE DISEÑO 
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