TY - BOOK T1 - Accident reconstruction : technology and animation II. LA - English PP - Warrendale, PA PB - Society of Automotive Engineers YR - 1992 UL - http://vufind10-pruebas.sigbunlp.bibliotecas.unlp.edu.ar/Record/dfi.17078 AB - Modelling of pre and post impact phases of vehicular collisions - Collision speed estimation using a single normalised crush depth impact speed characteristic - Application of the NHTSA crash database to pole impact predictions - Calculating speed from heavy truck skid marks - A method for quantifying vehicle crush stiffness coefficients - Trajectory animation on a personal computer - Improving witness contributions to reconstruction and animation - Low cost PC-Based accident reconstruction animation - The animation computer as a 3-D reconstruction tool - Computer animation techniques for use in collision reconstruction - PC based accident reconstruction animation using Autodesk 3D Studio - Automated animation for human subjects in the crash environment - Application of finite element computer model post-processing to the animation of automobile occupant motion - Automobile damage scales and the effect on injury analysis. NO - Papers presentado en la sesion de la SAE International Congress & Exposition. NO - SP-907. CN - HV8079.55 .A27 SN - 1560912243 KW - ACCIDENTES DE TRANSITO KW - INVESTIGACION KW - MEDIDAS DE SEGURIDAD ER -